Posted over 30 days ago. Roles like this often stay open for a while, so it's still worth applying.
GPU Programming Software Engineer at micro1
posted 3 months agoGPU Programming Software Engineer | $60–85/hr | Worldwide Remote
Join a cutting-edge team as a GPU Programming Software Engineer, working on high-performance graphics and compute solutions. This contractor role is ideal for a specialist with deep expertise in GPU architectures and low-level graphics programming.
Key Responsibilities
- Design and develop high-performance GPU-accelerated applications and pipelines
- Write and optimize shaders and compute kernels using CUDA, WebGPU, and GLSL
- Collaborate with engineering teams to integrate GPU solutions into broader software systems
- Profile and debug GPU workloads to maximize performance and efficiency
- Contribute to architecture decisions around graphics and compute workflows
Required Skills
- CUDA – parallel computing on NVIDIA GPU hardware
- WebGPU – modern web-based GPU programming
- GLSL – OpenGL Shading Language for real-time graphics
- C++ – systems-level programming and performance optimization
Compensation & Details
- Rate: $60–$85/hr (based on experience)
- Engagement: Contract
- Location: Fully Remote – open worldwide
If you're passionate about pushing the limits of GPU performance and thrive in a specialist engineering role, we'd love to hear from you.