Mercor is seeking 3D Artists, 3D Generalists, Technical Artists, or similar professionals with experience in 3D content creation to work on an annotation project focused on improving AI tools for 3D content creation.
Review 3D assets using your artistic eye and knowledge of core 3D techniques, including modeling, texturing, shading, lighting, look development, or compositing
Ensure accuracy and consistency in annotations to meet project standards.
Educational & work experience with one of the following:
Bachelor’s, Master of Fine Arts, or Masters of Science degree in Game Art, Visualization, Art & Design, or related fields & 2+ years of work experience, either as an employee or freelancer OR
3+ years of work experience either as an employee or freelancer
Experience creating models and shaders in a production environment, ideally for one or more of the following:
AAA games at a top 15 games studio, including Rockstar Games, Ubisoft, Insomnia Games, etc.
Feature films at a top 15 animation studio, including DreamWorks, Pixar,
Proven ability in one or more computer-generated techniques, including modeling, texturing, shading, lighting, look development, or compositing
Experience working in Houdini, Blender, Substance Painter, Photoshop, ZBrush, Maya, Unity, 3ds Max, Unreal Engine, or similar software
Deep knowledge of 3D content creation pipelines and principles
Experience with hard surface and organic modeling and shading
Knowledge of optimal topology flow for animated/deforming assets
Deep understanding of light behavior on real-world materials, surface finishes and colors
Understanding of clean and efficient UV mapping
Exceptional attention to detail and keen artistic eye
The work is fully asynchronous and can be done around your schedule
We are looking for a commitment of 10 - 20 hours per week
Successful contributions increase the odds that you are selected on future projects with Mercor
Any geographic region is acceptable with strong English fluency
We can meet industry-standard compensation expectations for your current role
We will pay you out at the end of each week via Stripe Connect based on the number of hours you log
You will be classified as an “at-will” contractor to Mercor
The pay range will vary depending on where you're geographically based but we aim to keep compensation competitive for all geographic areas
- Contribute to a cutting edge research project at the intersection of AI and art.
- Flexible remote work with competitive compensation.