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This job post has expired on July 05, 2025. It is likely that the position has already been filled.

3D Artist (Remote) at Mercor

posted 6 months ago
mercor.com Contractor remote 24-60/hr 508 views

Job Opportunity: 3D Artist (Remote)

Company: Mercor
Location: Remote (global applicants encouraged)
Hourly Rate: $24–$60/hr (based on experience and location)

About the Role

Mercor is looking for talented 3D Artists, Generalists, Technical Artists, or related professionals passionate about pushing the boundaries of AI-driven 3D content creation. This project involves annotating and reviewing 3D assets to enhance next-generation AI tools.

Responsibilities

  • Utilize your artistic expertise in modeling, texturing, shading, lighting, look development, or compositing to review and annotate 3D assets.

  • Maintain accuracy, quality, and consistency in annotations to align with project guidelines.

Requirements

Educational & Professional Background:

  • Bachelor's or Master’s degree in Game Art, Visualization, Art & Design, or a related discipline PLUS 5+ years of relevant work experience, OR

  • Equivalent professional experience (5+ years) as a freelance or staff 3D artist.

Experience:

  • Demonstrated proficiency in model and shader creation within production environments, ideally from:

    • AAA game studios (e.g., Rockstar Games, Ubisoft, Insomniac Games)

    • Leading animation studios (e.g., Pixar, DreamWorks)

  • Expertise in one or more key CG techniques:

    • Modeling

    • Texturing

    • Shading

    • Lighting

    • Look development

    • Compositing

  • Proficiency in software such as Houdini, Blender, Substance Painter, Photoshop, ZBrush, Maya, Unity, 3ds Max, Unreal Engine, or equivalent.

Ideal Candidates Will Have:

  • Deep understanding of 3D production pipelines and best practices.

  • Experience in both hard-surface and organic modeling/shading.

  • Knowledge of optimal topology for animation and deformation.

  • A keen eye for realistic lighting, materials, and surface detail.

  • Skilled at efficient and clean UV mapping techniques.

  • Exceptional attention to detail and artistic judgment.

Commitment

  • Flexible asynchronous workflow, accommodating your schedule.

  • Expected commitment: approximately 20 hours per week.

  • Strong contributions enhance opportunities for future projects.

Compensation & Location

  • Competitive, location-based compensation meeting industry standards.

  • Open to applicants globally, provided strong English fluency.

  • Role classified as an “at-will” independent contractor position.

Why Join Mercor?

  • Contribute to groundbreaking research combining AI and artistic creativity.

  • Flexible, remote-friendly work environment.

  • Competitive pay tailored to your location and experience.

Apply today and help shape the future of AI-enhanced 3D artistry!

Benture is an independent job board and is not affiliated with or employed by Mercor.

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