Posted over 30 days ago. Roles like this often stay open for a while, so it's still worth applying.
3D Artist (Remote) at Mercor
posted 1 year agoJob Opportunity: 3D Artist (Remote)
Company: Mercor
Location: Remote (global applicants encouraged)
Hourly Rate: $24–$60/hr (based on experience and location)
About the Role
Mercor is looking for talented 3D Artists, Generalists, Technical Artists, or related professionals passionate about pushing the boundaries of AI-driven 3D content creation. This project involves annotating and reviewing 3D assets to enhance next-generation AI tools.
Responsibilities
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Utilize your artistic expertise in modeling, texturing, shading, lighting, look development, or compositing to review and annotate 3D assets.
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Maintain accuracy, quality, and consistency in annotations to align with project guidelines.
Requirements
Educational & Professional Background:
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Bachelor's or Master’s degree in Game Art, Visualization, Art & Design, or a related discipline PLUS 5+ years of relevant work experience, OR
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Equivalent professional experience (5+ years) as a freelance or staff 3D artist.
Experience:
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Demonstrated proficiency in model and shader creation within production environments, ideally from:
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AAA game studios (e.g., Rockstar Games, Ubisoft, Insomniac Games)
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Leading animation studios (e.g., Pixar, DreamWorks)
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Expertise in one or more key CG techniques:
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Modeling
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Texturing
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Shading
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Lighting
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Look development
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Compositing
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Proficiency in software such as Houdini, Blender, Substance Painter, Photoshop, ZBrush, Maya, Unity, 3ds Max, Unreal Engine, or equivalent.
Ideal Candidates Will Have:
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Deep understanding of 3D production pipelines and best practices.
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Experience in both hard-surface and organic modeling/shading.
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Knowledge of optimal topology for animation and deformation.
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A keen eye for realistic lighting, materials, and surface detail.
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Skilled at efficient and clean UV mapping techniques.
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Exceptional attention to detail and artistic judgment.
Commitment
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Flexible asynchronous workflow, accommodating your schedule.
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Expected commitment: approximately 20 hours per week.
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Strong contributions enhance opportunities for future projects.
Compensation & Location
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Competitive, location-based compensation meeting industry standards.
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Open to applicants globally, provided strong English fluency.
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Role classified as an “at-will” independent contractor position.
Why Join Mercor?
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Contribute to groundbreaking research combining AI and artistic creativity.
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Flexible, remote-friendly work environment.
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Competitive pay tailored to your location and experience.
Apply today and help shape the future of AI-enhanced 3D artistry!
How to apply for this role
- Upload your resume — keep it up-to-date and in English. Mercor will auto-fill your profile from it.
- Complete the AI interview — a 15-minute conversation about your experience. Be ready to discuss specific projects and challenges you've solved.
- Submit your application — only about 20% of applicants finish all the steps, so completing yours puts you well ahead.